Certificate | Technical Art (Unreal)

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Start a project using a base template.

Place, transform, and duplicate assets to create an environment.

Create a basic terrain and sculpt it with terrain editing tools.

Create and apply simple Materials.

Light your scene using different light types and mobility settings.

Module 1

Introduction To Unreal Engine

Creating Unreal Projects, Editor overview, Placing Actors, Content Browser & Source Panel, Plugins and Marketplace assets

Module 2

Introduction To Level Design

create a new level, different import types of assets, migrate content from the project, create a Landscape level, foliage tool. 

Module 3

Materials and Lighting

Material properties, Light Mobility, Types of Light, Light Quality, Type of Reflections, Volumetric Fog.

Module 4

Volumes

Postprocess Volumes, Trigger Volumes, Blocking Volumes, Physics Volume, Audio Volume

Module 5

Game VFX & Particles

Niagara System and Niagara Emitter, material for the particle system 

Unreal Level Designer

Unreal Technical Artist

You’ll be equipped with the knowledge to create environments/levels for games and architecture in Unreal Engine.

Yes, the industry is demanding more and more people for this avenue, so gaining knowledge will help you land a job.

Start a project using a base template.

Place, transform, and duplicate assets to create an environment.

Create a basic terrain and sculpt it with terrain editing tools.

Create and apply simple Materials.

Light your scene using different light types and mobility settings.

Module 1

Introduction To Unreal Engine

Creating Unreal Projects, Editor overview, Placing Actors, Content Browser & Source Panel, Plugins and Marketplace assets

Module 2

Introduction To Level Design

create a new level, different import types of assets, migrate content from the project, create a Landscape level, foliage tool. 

Module 3

Materials and Lighting

Material properties, Light Mobility, Types of Light, Light Quality, Type of Reflections, Volumetric Fog.

Module 4

Volumes

Postprocess Volumes, Trigger Volumes, Blocking Volumes, Physics Volume, Audio Volume

Module 5

Game VFX & Particles

Niagara System and Niagara Emitter, material for the particle system 

Unreal Level Designer

Unreal Technical Artist

You’ll be equipped with the knowledge to create environments/levels for games and architecture in Unreal Engine.

Yes, the industry is demanding more and more people for this avenue, so gaining knowledge will help you land a job.

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OUR PARTNERS

My experience at Seamedu has been very wonderful till now. It has been 3 years since I have joined the college and I have learnt a lot, not just academically but in all other aspects of career development. Most importantly the placement of Seamedu college is very good. I received the opportunity to get selected in one of the leading companies . Faculty members have been supportive throughout. The all-time support and motivation of the faculty members has enlightened me throughout this wonderful journey.

I am extremely grateful and honoured to have been a part of SEAM. They have consistently provided me with a plethora of opportunities that not only enhanced my skills but also enriched my core knowledge. The co-curricular activities which were actively held in SEAM created a vibrant environment that were fun, intuitive and engaging. I am grateful for the placement team in SEAM for their relentless support and encouragement which empowered us to push our boundaries and helped me to utilise my skills in the future at such a reputed organisation.

PLACEMENTS

We, at Seamedu School of Pro-Expressionism believe that regular interactions with eminent Industry professionals and Corporate leaders from Media and Entertainment Industry, can contribute to the all-round development of the students. The placement department conducts regular guest lectures, seminars and workshops, by inviting the experience Industry professionals to share their experiences with our students.Training & Placement activities relevance to Soft skills learning sessions are conducted regularly so as to enhance their overall development for personal & professional grooming.

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MEET THE TEAM

Abid Shaikh

HOA - Game Development

Abid Shaikh

HOA - Game Development

Abid Shaikh is a stalwart in the animation industry with a career spanning over 12 years. During this time, he has donned many caps, including that of an animation artist, rigging artist, and even a role where he helped educate production staff. Abid’s work capabilities include Maya, Motion Builder, Vicon, and Production Manager. Abid has two 3D movies (Chandarani …A Dream to Reality and Sonam …Aur Saath Ajube) under his belt as a technical lead and project manager. Over time, he also amassed a prowess for game programming and development and applied his history with 3D in these facets of video game creation. His diversity and longevity in the industry make him the perfect man to assume the mantle of the Game Art, Design, and Development department.

Salil Upadhyay

Senior Faculty- Game Art & VFX

Salil Upadhyay

Senior Faculty- Game Art & VFX

Salil brings 6+ years of experience with a Postgraduate Diploma in Game Designing and a Bachelors in Animation and Multimedia. Ranging from being a Game Designer & a 3D Artist, he has had a considerable exposure and experience in teaching and Game Production house, which brings in a unique combination of perspectives from both supply and demand side of the industry. He has proficiency in multiple software used in-game and film industry. He is still fulfilling his thirst for learning by teaching and bringing out the best in his students.

Rahul Singh

Senior Faculty- VFX & Animation

Rahul Singh

Senior Faculty- VFX & Animation

Rahul has more than ten years of experience in Digital Media & Advertising as a Visual Effects Artist, Professional Educator and also in handling department. He has been teaching various Graphic & Visual effects software and working on them to create designs and VFX work. He has specialized in Matchmove, Dynamics and Compositing and is also an Unreal Authorized instructor. In addition, he has done PGDM in Media and advertising. He likes exploring places, listening to music, being a movie buff and occasionally reading books. In his own words, he is 'interested more in the tech world and wants to be updated with the times in all ways'.

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CAREER COUNSELLOR

info@seamedu.com 020 46607500

CAREER GUIDE FOR Certificate | Technical Art (Unreal)

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