BCA | Media & Information Technology

·        Project and output-oriented course structure

·        Industry-relevant practical exposure to the Game, VFX, and IT industry and hands-on experience with various tools

·        Empowering students with the ability to understand the insight into the various parts of the Technical discipline in Game and VFX

·        Providing students with the competencies and skillset needed to work in the media and Informational industry

·        Students are taken to influential Media, Games,  and animation events to further their knowledge and exposure

·        Practical assignments and projects are assigned to give the students a hands-on experience

Semester 1

  • Mathematics & Statistics
  • Programming in C 
  • Computer Architecture & Organization 
  • Introduction to Linux or Unix
  • Communicative English

Semester 2

  • Object-oriented Programming using C++
  • Programming in Java
  • Operating system
  • Data Structure
  • Database management system
  • Python Basics

Semester 3

  • Software Engineering 
  • Numerical Techniques and Optimization Methods 
  • Production Pipeline - Game and VFX
  • Interpersonal Communication 
  • Web Technology 

Semester 4

  • Data Communication & Computer Networks 
  • Project organisation
  • Advanced Python Lab
  • Tools and Techniques used in Game and VFX - I
  • VFX Production Process

Semester 5

  • Advanced Java 
  • Artificial Intelligence 
  • Game production process
  • Tools and Techniques used in Game and VFX - II
  • Render Management
  • Game Testing  

Semester 6

  • Major Project / Internship
  • Rotopaint
  • Assistant Technical Director (Visual Effects and Game Development )
  • Software Developer
  • Game Developer
  • Game Tester
  • Software Tester
  • Virtual Reality (VR) Developer
  • Programmer Analyst
  • Quality Testing Engineer
  • Web Designer
  • UI/UX Designer
  • Information Security Analyst
  • Data Analyst
  • Cloud Solutions Architect
  • System Administrator

You have to be a 12th Standard (or equivalent) pass out to enroll for this course. If you have mathematics or computer subjects as a part of your 12th, it will simplify the coursework for you as a student.

This course includes various programming languages and game engines relevant to game development and the IT domain. This includes basics of the VFX/ game production process, production process & pipeline and IT-related subjects.

Our Media & IT course will provide students with all the requisite skills, knowledge, and technical know-how to not only work in the IT industry but also start working with Gaming and Visual Effects Industries.

At Seamedu, we have a pool of faculties who are industry professionals. The faculties come with diverse experience with their expertise in various streams, including Game Programmers, Unity 3D Developers, Game Designers, AR/VR Game Developers, and Unreal Game Programmers. They are well connected in the Gaming Industry and can bring back real-world knowledge to the classroom.

We arrange various workshops for students from the industry. Apart from these, there are two main activities called "Game Day" and "Game Jam". This helps the students build and implement their theoretical learning into practical.

After completing this course, our students have many opportunities to work in Gaming and IT companies. As part of the placement process, our placement team sends the eligible students’ profiles to companies and arranges interviews.

Seamedu is a knowledge partner with the university. Hence, the degree BCA in Media & Information Technology is awarded by the University.

·        Project and output-oriented course structure

·        Industry-relevant practical exposure to the Game, VFX, and IT industry and hands-on experience with various tools

·        Empowering students with the ability to understand the insight into the various parts of the Technical discipline in Game and VFX

·        Providing students with the competencies and skillset needed to work in the media and Informational industry

·        Students are taken to influential Media, Games,  and animation events to further their knowledge and exposure

·        Practical assignments and projects are assigned to give the students a hands-on experience

Semester 1

  • Mathematics & Statistics
  • Programming in C 
  • Computer Architecture & Organization 
  • Introduction to Linux or Unix
  • Communicative English

Semester 2

  • Object-oriented Programming using C++
  • Programming in Java
  • Operating system
  • Data Structure
  • Database management system
  • Python Basics

Semester 3

  • Software Engineering 
  • Numerical Techniques and Optimization Methods 
  • Production Pipeline - Game and VFX
  • Interpersonal Communication 
  • Web Technology 

Semester 4

  • Data Communication & Computer Networks 
  • Project organisation
  • Advanced Python Lab
  • Tools and Techniques used in Game and VFX - I
  • VFX Production Process

Semester 5

  • Advanced Java 
  • Artificial Intelligence 
  • Game production process
  • Tools and Techniques used in Game and VFX - II
  • Render Management
  • Game Testing  

Semester 6

  • Major Project / Internship
  • Rotopaint

  • Assistant Technical Director (Visual Effects and Game Development )
  • Software Developer
  • Game Developer
  • Game Tester
  • Software Tester
  • Virtual Reality (VR) Developer
  • Programmer Analyst
  • Quality Testing Engineer
  • Web Designer
  • UI/UX Designer
  • Information Security Analyst
  • Data Analyst
  • Cloud Solutions Architect
  • System Administrator

You have to be a 12th Standard (or equivalent) pass out to enroll for this course. If you have mathematics or computer subjects as a part of your 12th, it will simplify the coursework for you as a student.

This course includes various programming languages and game engines relevant to game development and the IT domain. This includes basics of the VFX/ game production process, production process & pipeline and IT-related subjects.

Our Media & IT course will provide students with all the requisite skills, knowledge, and technical know-how to not only work in the IT industry but also start working with Gaming and Visual Effects Industries.

At Seamedu, we have a pool of faculties who are industry professionals. The faculties come with diverse experience with their expertise in various streams, including Game Programmers, Unity 3D Developers, Game Designers, AR/VR Game Developers, and Unreal Game Programmers. They are well connected in the Gaming Industry and can bring back real-world knowledge to the classroom.

We arrange various workshops for students from the industry. Apart from these, there are two main activities called "Game Day" and "Game Jam". This helps the students build and implement their theoretical learning into practical.

After completing this course, our students have many opportunities to work in Gaming and IT companies. As part of the placement process, our placement team sends the eligible students’ profiles to companies and arranges interviews.

Seamedu is a knowledge partner with the university. Hence, the degree BCA in Media & Information Technology is awarded by the University.

LOOKING FOR MORE INFORMATION

PROGRAM AVAILABLE AT

STUDENTS LIFE WITH US

STUDENT WORK

VIEW MORE

OUR PARTNERS

My experience at Seamedu has been very wonderful till now. It has been 3 years since I have joined the college and I have learnt a lot, not just academically but in all other aspects of career development. Most importantly the placement of Seamedu college is very good. I received the opportunity to get selected in one of the leading companies . Faculty members have been supportive throughout. The all-time support and motivation of the faculty members has enlightened me throughout this wonderful journey.

I am extremely grateful and honoured to have been a part of SEAM. They have consistently provided me with a plethora of opportunities that not only enhanced my skills but also enriched my core knowledge. The co-curricular activities which were actively held in SEAM created a vibrant environment that were fun, intuitive and engaging. I am grateful for the placement team in SEAM for their relentless support and encouragement which empowered us to push our boundaries and helped me to utilise my skills in the future at such a reputed organisation.

PLACEMENTS

We, at Seamedu School of Pro-Expressionism believe that regular interactions with eminent Industry professionals and Corporate leaders from Media and Entertainment Industry, can contribute to the all-round development of the students. The placement department conducts regular guest lectures, seminars and workshops, by inviting the experience Industry professionals to share their experiences with our students.Training & Placement activities relevance to Soft skills learning sessions are conducted regularly so as to enhance their overall development for personal & professional grooming.

KNOW MORE

MEET THE TEAM

Abid Shaikh

HOA - Game Development

Abid Shaikh

HOA - Game Development

Abid Shaikh is a stalwart in the animation industry with a career spanning over 12 years. During this time, he has donned many caps, including that of an animation artist, rigging artist, and even a role where he helped educate production staff. Abid’s work capabilities include Maya, Motion Builder, Vicon, and Production Manager. Abid has two 3D movies (Chandarani …A Dream to Reality and Sonam …Aur Saath Ajube) under his belt as a technical lead and project manager. Over time, he also amassed a prowess for game programming and development and applied his history with 3D in these facets of video game creation. His diversity and longevity in the industry make him the perfect man to assume the mantle of the Game Art, Design, and Development department.

Suvedha Suresh kumar

Senior Faculty- Game Development

Suvedha Suresh kumar

Senior Faculty- Game Development

Suvedha has worked as a gaming instructor for more than seven years. Software coding technologies like Python, C, C++, and C# are included in her teaching experience. Additionally, she is interested in the Unity gaming engine and the Unreal game engine. She also works freelance for different clients developing AR projects. She enjoys video games and game development. Games in the genres of survival, roleplay, and racing are among her favorite pastimes. Besides gaming, she enjoys arts & crafts and photography.

Mohd Wajahatullah Naseem

Senior Faculty- Game Development

Mohd Wajahatullah Naseem

Senior Faculty- Game Development

Wajahatullah has more than eleven years of job experience as a faculty. He has worked on 15+ projects. He has been teaching various coding subjects, including C & C#. His areas of interest include artificial intelligence, software coding technologies C, C++, C#, Python, and the Unity gaming engine. In addition, he also holds a Master’s Degree and currently pursuing a PhD degree from SGBAU University. He is enthusiastic about gaming and game development. He is a gaming aficionado who prefers to play role-playing, action, adventure, first-person shooter, racing games and board games. He is also an audiophile and loves to read about cutting edge technologies.

Monohar Karmarkar

Senior Faculty - Game Development

Monohar Karmarkar

Senior Faculty - Game Development

He started his career as a faculty in computer science, teaching at various reputed IT training organizations such as Webel Informatics Ltd, Brainware Pvt Ltd, and NIIT Ltd. He later transitioned to working in private engineering colleges, joining Usha Martin Education & Solution Ltd as a lecturer in the department of computer science in 2014. After two years of service at Usha Martin Ltd, he joined ICAT college (under Image Infotainment Ltd) in Chennai as a lecturer in the department of game programming in 2016.

Shoeb Khan

Associate HOA - Game Development

Shoeb Khan

Associate HOA - Game Development

Shoeb is a Post Graduate in Computer Science & Engineering and has worked in the Software industry and academia for more than twelve years of experience. He is also a subject Matter Expert and content writer on Game development subjects for foreign universities. He is a certified trainer in soft skills, deep learning & software coding technologies. Having industry experience is reflected in his teaching as most of his sessions are a hands-on approach to academics which helps students understand and transition to work easier.

Prathviraj Acharya

Senior Faculty - Game Development

Prathviraj Acharya

Senior Faculty - Game Development

Programming and the sphere of education are two areas in which Prathviraj has more than 8 years' experience. He had previously been a software developer. later held positions as a lecturer and department head for the department of computer science. He has contributed to numerous software and video game projects. He has expertise in AI for games and Unity 3D. Among the many subjects he has taught include C, C++, Java, PHP, SQL, Unity 3D, and artificial intelligence for video games. He has a strong enthusiasm for both game development and teaching. He enjoys investigating cutting-edge technology and IOT. He enjoys travelling, taking in music, playing games, and watching games online.

Sunny Saxena

Faculty - Game Development

Sunny Saxena

Faculty - Game Development

Sunny Saxena is from Rajasthan. He has completed his Masters in Computer Science from Bangalore University. He started his journey as a software developer in a California-based company. He explored various new programming, web and backend technologies and worked with the leading cosmetics giants like L’Oréal. He was developing softwares/websites or mobile applications which helped the user to automate their tidy tasks. Because of his good knowledge of programming languages, He got a chance to explore his expertise in game development and design. He has been in the teaching field for the past two years. He likes to explore new places and make mobile applications while exploring the latest technologies.

TALK TO OUR
CAREER COUNSELLOR

info@seamedu.com 020 46607500

CAREER GUIDE FOR BCA | Media & Information Technology

CLICK HERE